Upcoming action gameStellar Bladeclearly takes more than a few cues from Square Enix’sNier: Automata; something creative director Hyung-Tae Kim has admitted to. However,Niercreator Yoko Taro has not only arguedStellar Bladeis a “very different game,” but also that it’s better thanNier: Automata.

IGN Japanwas able to get Kim and Taro in the same room for a recent interview about their respective works, where the former reiterated howNier: Automata‘s various elements helped inspireStellar Blade. When he asked if Taro approved, Taro had nothing but good things to say about Kim and his work: “Stellar Bladeis a really amazing game. I’d say that it’s much better thanNier: Automata.”

Stellar Blade is one of the most anticipated April 2024 games

He went on to praiseStellar Blade‘s graphics and character designs, highlighting the cute shopkeeper in particular, and complimented Kim’s art style as being really appealing to a Japanese audience. Plus, while Taro understands the comparisons being made between his and Kim’s games, he pointed out how “if you actually play [Stellar Blade], you’ll instantly realize that it’s a very different game.” He’s not wrong. Anyone who’s tried out theStellar Bladedemoon PlayStation 5 will know its combat is nothing likeNier: Automata‘s, and is more akin to a FromSoftware game likeElden RingorSekiro: Shadows Die Twice.

Kim also took time to mention howNier: Automatawasn’t the only source of inspiration, as he had drawn from “many other things as well, mainly manga, anime, and games from the 1980s and 90s,” includingNeon Genesis Evangelion. It turns out that helped inspireNier: Automataas well, with Taro even describing his game as “just a retelling ofEvangelion, so there’s not much originality to it.”

Nier Automata 2B and 9S walking under bridge

I’d recommend checking out the full interview, if only to read Kim and Taro’s mutual flattery. It’s clear they have a lot of respect for one another, and while Taro’s comments could be read as jokingly self-deprecating, Kim has a lot of admiration for his fellow game creator. At one point, he calledNier: Automata“an inviolable holy grace,” and described Taro’s games as “way too unique to be imitated.”

WhetherStellar Bladewill reach the same highs asNier: Automatais another question entirely, but the way Taro talked about it makes it sound like it could be a smash hit in Japan. If it gets especially popular, maybe protagonist Eve will start making cameos in other games like 2B has?Stellar Bladelaunches as a PS5 exclusive on April 26.

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