Nick Chester already touched on this in his outstandingMetroid: Other Mpreviewfrom yesterday, but I got so excited about this one particular detail that I felt it bore repeating.
Since upcoming Wii gameMetroid: Other Mhas been revealed to be the direct sequel toSuper Metroid, I figured there would be a few references to the SNES masterpiece thrown in here and there. But, this … well, this I wasn’t ready for.

In the opening cinematic of the game, the entire final sequence fromSuper Metroidis recreated with drastically improved, completely 3D visuals. To try my best not to ruin it for anyone who hasn’t playedSuper Metroid(blasphemy!), this is the now legendary sequence involving Samus and a certain Baby Metroid. For people thathaveexperienced it, it goes without saying it is one of the most emotionally complex, exquisitely staged sequences in videogame history.
It also happens to be the veryfirstmemorable moment I covered in my long-runningMemory Card series. And it also just so happens to be MY FAVORITE VIDEOGAME SEQUENCE OF ALL TIME!

Now, I don’t want to get my hopes up for what I am going to see comeJune 27— the tragically beautifullyPalom and Porom scenerecreated in theFinal Fantasy IVremake for the DS, for example, was notnearlyas powerful in 3D — but this news is still very exciting to hear. To this day, the return of the Baby Metroid still brings a little tear to my eye every time I see it. It really is that stunning. For me, seeing this genius piece of visual storytelling recreated inMetroid: Other Malone is worth the price of admission.
What do you think? Does this little detail get you excited about playingMetroid: Other M? Where would you rank the Baby Metroid sequence in your list of greatest videogame moments of all time?







