A week ahead ofDead by Daylight‘s 8th anniversary stream, developer Behaviour Interactive has released a teaser trailer for the game’s next Chapter. As if having Nicholas Cage as a Survivor wasn’t enough,Dungeons & Dragonswill now enter the fog.
Behaviour Interactive seems to be looking for ways to outdo itself with every subsequent brand and franchise partnership it brings toDead by Daylight, but I think it’s hit its peak with the upcomingDungeons & DragonsChapter. This will see the iconic tabletop game that so many people adore, and has spawned several successful actual play series on YouTube and Twitch, enter The Entity’s domain, where its darkest horrors can terrorize Survivors relentlessly.

The shortteaser trailerfor theDungeons & Dragons ChapterforDead by Daylightshows a Beholder trapped behind bars in what appears to be an underground dungeon. If the chapter brings one to the table, it would certainly be an apt location for a new map.
Listen closely to the voice in the darkness…pic.twitter.com/krNbZQnanH

Outside of what we can see, though, there’s very little information on what the Chapter will add toDead by Daylight. It tells us that more information will be revealed next week on June 23, 2025, during the game’s8th anniversary livestream.
TheD&Duniverse is absolutely colossal and filled to the brim with potential monsters and Survivors that Behaviour Interactive could adapt to its game. Given the nature of its realms and the ability players have to customize their worlds to make them unique, I think it’s an incredibly good fit forDead by Daylight. While many of the creatures and characters we know fromD&Dare very physically imposing and use melee weapons, the universe also leans heavily on magic users and other specializations you’ll find in a party.

In the game’s last Chapter,All Things Wicked, Behaviour Interactive introduced a new type of Perk,Invocations. These could blend well with spellcasting or some sort of skill check, but the developer could also just bring something new to the game that’s pulled more closely from D&D’s gameplay mechanics.
I am so excited to see what this Chapter will add toDead by Daylight. At first, I thought the two games might not fit together that easily. But when you consider the situation someD&Dparties get into, being hunted in the dark by something they can hear but can’t see, it starts to sound a lot like every Trial inDead by Daylight.






